If you are an experienced instructor or are fortunate to have that “natural instinct” you don’t need any hints. But if teaching is new to you and you are a bit nervous these ideas may help you launch a successful
workshop.
• Don’t try to cover too much in a short workshop. These materials have been used to
deliver dozens of 32 – 40 hour workshop series. Contrary to common belief, adult
learners will do very well with 3-4 hour sessions and concentrated back-to-back 4 hour
session work well if you are entertaining.
• Take time for warm-ups and introductions at the beginning of a workshop series. Find out
what types of experience the participants have with the materials to be covered before
heading in.
• Expect a wide range of computer proficiency. Most people will know how to operate a
computer but will not be gurus. Make sure you explain any technical terms you use that
are not common. Also, expect at least one participant who got their first computer a few
months ago.
• Take breaks every 1.5 hours, or less.
• It is best if there is computer for everyone in the lab in which you are delivering the
workshop. Even though many of these topics are not hands-on training it helps
participants stay involved, no matter if they only check their email or look up websites.
There are example activities in every chapter that require a comput
workshop.
• Don’t try to cover too much in a short workshop. These materials have been used to
deliver dozens of 32 – 40 hour workshop series. Contrary to common belief, adult
learners will do very well with 3-4 hour sessions and concentrated back-to-back 4 hour
session work well if you are entertaining.
• Take time for warm-ups and introductions at the beginning of a workshop series. Find out
what types of experience the participants have with the materials to be covered before
heading in.
• Expect a wide range of computer proficiency. Most people will know how to operate a
computer but will not be gurus. Make sure you explain any technical terms you use that
are not common. Also, expect at least one participant who got their first computer a few
months ago.
• Take breaks every 1.5 hours, or less.
• It is best if there is computer for everyone in the lab in which you are delivering the
workshop. Even though many of these topics are not hands-on training it helps
participants stay involved, no matter if they only check their email or look up websites.
There are example activities in every chapter that require a comput
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